﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using PluginManager.Plugin;
using UnityEngine;
using Modding;

namespace MachineToOBJ
{

    [OnGameInit]
    public class MachineToOBJ_Mod : MonoBehaviour
    {
        public static GameObject mod;

        private void Start()
        {
            mod = new GameObject("Machine To OBJ Mod");
            DontDestroyOnLoad(mod);
            mod.AddComponent<Controller>();
            mod.AddComponent<ObjExporterScript>();
            
        }
    }
}
